It is 1968… and the Cold War holds an uneasy world within its icy fist.
A clash of ideologies has nations locked in a state of paralysis… with the threat of nuclear Armageddon an ever hovering prospect. Propaganda, subversion, suspicion and fear dictate every governmental move in a bleak political landscape where covert surveillance is the norm.
From London to Berlin, from Moscow to Paris, from Warsaw to Washington DC the streets are filled with spies… infiltrating the beating heart of foreign society.
If your homeland is to survive in this realm of espionage… you must participate in a game of national self-interest, intelligence gathering and military coercion.
Know thine enemy… but above all… eclipse your friends.
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Kremlin 68 is a board game for 2 to 6 Cold War operatives.
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1 Game Board
6 NATO Player Pawns
60 Spy Pawns
6 NATO Player Mats
4 Kremlin Dice
1 Subversion Dice
1 KGB Agent
50 Kremlin Cards
16 Nation Cards
6 Warsaw Pact Tiles
60 Small Intel Point Tokens
20 Large Intel Point Tokens
18 Warheads
1 Warsaw Pact/KGB Agent Guide
1 Board Space Guide
1 Rules booklet
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© 2014 (revised and re-imagined 2017)